Choochoo Attack (iOS)

A twist on the Tower Defense genre that was meant to be the first mobile game by Ankama.

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I designed this game which was supposed to be Ankama’s first iPhone game. It was inspired by Tower Defense games, with a little twist: enemy waves were replaced by toy trains! And the “towers” were replaced by the beloved cute animals from the Dofus universe.

It was developed by sister society Kalmeo to the state of playable prototype (see video in the gallery above) with a dozen levels and all the creatures. The game was not chosen to be released and the team switched to project “Dofus Battles” instead.